A.B.A Frame Data: Normals (Normal Mode)
Name Dmg TG Can Sta Act Rec Adv Guard Lv Notes
P 8 1.4 rSJR 3 2 7 +1 H·L·F 1 -
K 12 2.6 SJR 7 5 6 +1 H·L·F 2 -
close S 26 2.6 SJR 7 3 12 -1 H·L·F 3 -
far S 26 3.8 SJR 9 3 14 ±0 H·F 4 -
H 32 3.8 SJR 13 7 27 -15 H·L·F 5 -
Dust 15 2.6 R 23 4 15 -5 L·F 3 -
6P 19*2 2.6 SR,SJR 10 3(5)5 10 -1 H·L·F 3 1~9F upper body inv. 10~12F inv above knees.
6H 53 3.8 SR 18 9 25 -15 H·L·F 5 Wall bounces. Forced prorate 70%. Dizzy modifier x2.5.
2P 6 1.4 rSR 5 2 6 +2 H·L·F 1 Prorates 80%
2K 8 2.6 SR 7 4 10 -2 H·F 2 Prorates 70%
2S 22 2.6 SJR 8 6 13 -5 H·L·F 3 -
2H 22*2 2.6 SJR 14 8(3)7 10 -3 H·L·F 3 1st hit floats, 1st hit pulls in, untechable 19F.
Sweep 25 2.6 SJR 10 3 15 -4 H·F 3 10~12F low stance. Prorates 80%.
JP 10 1.4 rSJR 5 4 14 - H·A 1 -
JK 16 2.6 SJR 6 8 12 - H·A 3 Floats. Ground hit untechable time 28F
JS 21 2.6 SJR 7 8 11 - H·A 3 -
JH 28 3.8 SR 15 Until Landing 0 - H·A 4 -
JD 35 3.8 SR 16 4 13 - H·A 4 Floats. Untechable 22F. Wall bounce on CH.
Untechable 44F on CH. Landing rec 5F. Prorates 90%.
Throw 40 - - - - - - - - Wall bounces. Untechable 60F. Forced prorate 50%
Air Throw 53 - - - - - - - - Knocks down. Forced prorate 50%
DAA 22 2.6 R 12 7 29 -22 H·L·F 3 1~27F inv. 28~41F inv against throws. Prorates 50%
Ground hit knocks down.


A.B.A Frame Data: Normals (Moroha Mode)
Name Dmg TG Can Exe Act Rec Adv Guard Lv Notes
P 11 1.4 rSJR 3 2 7 +1 H·L·F 1 -
K 14 2.6 SJR 7 5 6 +1 H·L·F 2 -
close S 33 3.8 SJR 9 3 14 ±0 H·L·F 4 -
far S 24*2 3.8 SR 9 2(2)2 16 -1 H·L·F 4 -
H 42 3.8 SR 11 5(6)2 5 +1 H·L·F 5 Stagger on CH (Max 61F)
Dust 17 2.6 R 22 4 15 -5 H·L·F 3 -
6P 23*2 2.6 SR,SJR 10 3,3 17 -6 H·L·F 3 1~9F upper body inv., 10~12F inv above knees.
6H 38*2 3.8 SJR 15 7,7 30 -18 H·L·F 5 -
2P 9 1.4 rSR 5 2 6 +2 H·L·F 1 Prorates 80%
2K 13 2.6 SR 6 4 10 -2 H·F 2 Prorates 70%
2S 33 3.8 SJR 12 6 18 -7 H·L·F 4 Floats on CH, untechable 46F
2H 28*2 3.8 SR,SJRF 17 3,11 6 +2 H·L·F 5 13~18F inv to throws. 1st hit forces crouch.
2nd hit knocks down. Untechable 35F
Sweep 37 3.8 SR 12 2 23 -6 H·F 5 -
JP 13 1.4 rSJR 5 4 14 - H·A 1 -
JK 20 2.6 SJR 5 8 12 - H·A 3 Floats. Ground hit untechable time 28F
JS 33 3.8 SJR 10 5 12 - H·A 4 -
JH 40 3.8 SR 12 6 20 - H·A 5 -
JD 42 3.8 SR 15 4 13 - H·A 4 Prorates 90%. Floats. Untechable 22F
Wall bounce on CH, untechable 44F. Landing recovery 5F
Throw 40 - - - - - - - - Wall bounce effect. Untechable 60F. Forced prorate 50%
Air Throw 57 - - - - - - - - Knocks down. Forced prorate 50%
DAA 28 2.6 R 10 2(2)2 20 -12 H·L·F 3 1~15F inv. 16~27F inv. Wall bounce.
Ground hit untechable time 28F. Prorates 50%


A.B.A Frame Data: Normals (Goku Moroha Mode)
Name Dmg TG Can Exe Act Rec Adv Guard Lv Notes
P 8 - rSJR 3 2 7 +1 H·L·F 1 -
K 11 - SJR 6 5 4 +3 H·L·F 2 -
close S 26 - SJR 7 3 10 +4 H·L·F 4 -
far S 19*2 - SJR 7 2(2)2 12 +3 H·L·F 4 -
H 33 - SJR 7 4(4)2 4 +5 H·L·F 5 Stagger on CH (Max 61F).
Dust 13 - R 20 4 15 -5 H·L·F 3 -
6P 18*2 - SR,SJR 7 2,3 12 -1 H·L·F 3 1~6F upper body inv. 7~8F inv above knees.
6H 30*2 - SJR 11 7,7 24 -12 H·L·F 5 -
2P 7 - rSR 5 2 6 +2 H·L·F 1 Prorates 80%
2K 10 - SR 5 4 10 -2 H·F 2 Prorates 70%
2S 26 - SJR 9 6 9 +2 H·L·F 4 Floats on CH, untechable 46F
2H 22*2 - SR,SJRF 17 3,11 6 +2 H·L·F 5 13~18F inv to throws. 1st hit forces crouch.
2nd hit wall bounces, untechable 35F
Sweep 29 - SR 9 2 23 -6 H·F 5 -
JP 10 - rSJR 4 4 14 - H·A 1 -
JK 16 - SJR 4 8 12 - H·A 3 Floats. Ground hit untechable time 28F
JS 26 - SJR 10 4 6 - H·A 4 -
JH 32 - SR 9 6 20 - H·A 5 -
JD 33 - SR 10 4 13 - H·A 4 Prorates 90%. Floats, untechable 22F
Wall bounce on CH, untechable 44F. Landing Recovery 5F
Throw 40 - - - - - - - - Wall bounce. Untechable 60F. Forced prorate 50%
45dot throw range.
Air Throw 57 - - - - - - - - Knocks down. Forced prorate 50%. 110dot throw range.
DAA 22 - R 10 2(2)2 20 -12 H·L·F 3 1~15F. 16~27F inv to throws. Wall bounce.
Ground hit untechable time 28F. Prorates 50%


A.B.A Frame Data: Specials
Name Command Dmg TG Can Exe Act Rec Adv Guard Lv Notes
Masshou (Normal) 236S 15 1.0/2.4 R 12 2 17 -5 H·L·F 3 -
Masshou (Moroha) 236S 16 1.0/2.4 R 11 2 17 -5 H·L·F 3 -
Masshou (Goku Moroha) 236S 12 1.0/2.4 RF 10 2 17 -5 H·L·F 3 -
Fukumetsu (Normal) During Masshou
46S
18 1.0/2.4 R 6 3 19 -8 H·L·F 3 Staggers (Max 30F).
Fukumetsu (Moroha) During Masshou
46S
20 1.0/2.4 R 6 3 19 -8 H·L·F 3 Staggers (Max 45F).
Fukumetsu (Goku Moroha) During Masshou
46S
16 1.0/2.4 RF 5 3 19 -8 H·L·F 3 Staggers (Max 45F).
Dangoku (Normal) During Fukumetsu
63214S
28 1.5/3.6 RF 14 3 31 -15 H·L·F 5 Ground bounce. untechable 45F. Forced prorate 90%
Dangoku (Moroha) During Fukumetsu
63214S
32 1.5/3.6 RF 14 3 28 -12 H·L·F 5 Ground bounce. Untechable 46F. Forced prorate 90%
Dangoku (Goku Moroha) During Fukumetsu
63214S
25 1.5/3.6 RF 14 3 23 -7 H·L·F 5 Ground bounce. Untechable 46F. Forced prorate 90%
Ketsugou 63214H 10 1.5/6.0 R 13 12 30 -32 Throw/Any 1 Sta and Act for strike version. Throw portion has Sta 9F,
Act 1F. Knocks down. Changes modes on hit.
RC is possible if strike version is guarded.
Ketsugou (Air) In air
63214H
30 1.5/6.0 R 10 3 Until Landing - Any 1 1~31F hangs in air and in CH state.
Knocks down. Changes modes on hit.
RC possible if guarded.
Ken'in (Normal Only) 236P - 1.5/- F - - Total 28 - - - 1~2F inv above knees. 3~25F inv except feet.
Shoukyaku (Normal Only) 236K 35 2.0/4.8 RF 22 3 20 -4 L·F 5 6~27F foot inv and inv to throws. Stagger on CH (Max 69F).
Kihi (Normal Only) 236H 11 1.5/3.6 RF 35 19 Total 38 +20 Any 2 7~11F20~22F inv above knees. 12~19F upper body inv.
Shousei (Normal Only) 63214P - - - - - Total 38 - - - 19~22F inv. 23F inv to throws.
On 19F one blood pack consumed and changes to Moroha.
Houshoku (Moroha Only) 421H 48[38] 1.5/4.8 R 21[20] 11 14[10] -6[-2] H·L·F 5 Floats, untechable 34F. 1~38[1~35F] in CH state.
Danzai (Moroha Only) 623H 25,35
[20,28]
2.5/6.0 R[RF] 18[12] 6(20)3
[4(15)2]
25[21] -9[-4] H·L·F 4,5 1~20F[1~14F]inv to throws. 1st hit floats,
untechable 30F. 2nd hit wall bounces, untechable 50F.
Bunri (Moroha Only) 63214P - - - - - Total 46 - - - Inv on frame 9. 10~13 inv to strikes.
Changes to Normal and consumes 1 blood pack
on frame 9 to restore health.
Kashitsu (Moroha Only) 41236K 50[40] 2.0/4.8 R[RF] 25 1 29[19] - H·A 5 9~25F foot inv. 2~28F inv to throws. Wall bounces,
untechable 40F. Staggers on high guard (Max 55F).
Konzetsu (Moroha Only) 41236S 38 1.5/3.6 F 16[12] 6 After Landing 12 - Any 4 Air hit untechable 26F
Shoukou: Intoku (Normal Only) 632146H 68,20 - F 9+10 6 32 -14 H·L·F
-
5,2 1~14F inv. 6~13F inv except feet.
Floats, untechable 58F
Shoukou: Inmetsu
(Ouro) (Normal)
In Air
632146P
35*4 - R 9+3 24 After Landing 11 - H·A 4 1~12F inv. Floats, untechable 34F
Shoukou: Inmetsu
(Ouro) (Moroha)
In Air
632146P
26*4 - R 9+3 24 After Landing 11 - H·L·F 5 1~14F inv. Floats, untechable 34F.
Shoukou:Inmetsu
(Fukuro) (Moroha Only)
During Inmetsu (Ouro)
214K
26*4 - R 1+3 38 After Landing 11 - H·A 5 1~5F inv. Floats, untechable 24F.
Henshitsu (Moroha Only) 6321463214S 10 - - 15+2 3 27 +5 H·L·F 5 1~15F inv. Staggers (Max 60F). Untechable 45F.
Changes to Goku Moroha.
Muchi no Yami Instant Kill
236236H
All - - 6+30 5 40 -28 Any 4 Requires 68F preparation. 6~8F inv to strikes.

* Numbers in [brackets] apply to Goku Moroha mode.
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