Chippfs Normals Frame Data

Name

Damage

TG

‚b

Startup

Active

Recovery

+/-

Block

Lv

Notes

‚o

6

1.4

cC‚i‚q

4

2

6

+2

H/LEF

1

-

‚j

12

1.4

cC‚i‚q

5

5

8

-3

H/LEF

1

Proration ‚W‚T“B

Close ‚r

28

2.6

C‚i‚q

4

1

11

+2

H/LEF

3

-

Far ‚r

26

2.6

C‚i‚q

7

1

19

-6

H/LEF

3

-

‚g‚r

36

3.8

C‚i‚q

7

7

12

}0

H/LEF

5

Proration ‚X‚T“B

Dust

17

2.6

‚q

25

4

9

+1

HEF

3

-

6‚o

18*2

2.6

C‚i‚q

9

3(9)5

10

-1

H/LEF

3

‚P`‚P‚P‚e Above the knees invincibility.

6‚j

20

3.8

‚q

19

5

3+
till
landing + 3

-1

HEA

2

Airborne from ‚T‚e`.Wall bounces on CH.
Untechable time: Ground ‚T‚U‚eAAir ‚Q‚S‚eBProrates ‚V‚T“B

6‚g‚r

60

3.8

C‚i‚q

17

6

15

-2

H/LEF

5

Staggersimax ‚R‚T‚ejB

2‚o

6

1.4

cC‚q

4

2

7

+1

H/LEF

1

Prorates ‚W‚O“B

2‚j

8

1.4

cC‚q

5

4

7

-1

LEF

1

Prorates ‚V‚O“B

2‚r

28

2.6

C‚q

7

4

11

-1

H/LEF

3

-

2‚g‚r

34

2.6

C‚q

7

9

18

-8

H/LEF

5

Floats. Prorates ‚X‚O“.

2D

26

2.6

C‚q

9

2

18

-8

LEF

2

‚T`‚P‚O‚e Invincibility around the feet.

‚i‚o

8

1.4

cC‚q

5

4

4

-

HEA

1

-

‚i‚j

16*2

1.4

cC‚i‚q

5

6,2

8

-

HEA

1

-

‚i‚r

28

2.6

C‚i‚q

9

10

18

-

HEA

3

-

‚i‚g‚r

26*2

2.6

C‚q

8

6,6

26

-

HEA

3

-

‚i‚c

40

2.6

C‚q

6

8

18
till landing + 5

-

HEA

3

Knockdown on hitAUntechable time:‚P‚W‚e.
Floor bounces on CHAUntechable time: ‚S‚U‚e.

Ground Throw

55

-

-

-

-

-

-

-

-

Knockdown. Forced  proration ‚T‚O“BThrow range: 36 pixels.

Air Throw

55

-

-

-

-

-

-

-

-

Knockdown. Forced proration ‚T‚O“. Throw range: 110 pixels.

‚c‚`‚`

25

2.6

‚q

11

5

15

-6

Any

3

1`15 F fullbody invincible.‚P‚U`‚Q‚T‚e invincible to throws. Prorates 50%.
Wall bounces. Ground hit untechable time: 28F.




Chipp Specials/Supers Frame Data

Name

Command

Damage

TG

‚b

Startup

Active

Recovery

+/-

Guard

Lv

Notes

Alpha Blade

236{‚o

44

1.5/3.6

‚q

18

15

0+
landing + 32

-

H/LEF

4

Airborne on ‚P‚e`, ‚T`‚P‚V‚e low profile.‚P‚T`‚R‚Q‚e can pass through opponent..
Launches on hit, untechable time:
‚Q‚X‚e. During the move, Chipp is considered

to be in a crouching and CH state.

Alpha Plus

During Alpha Blade
‚g‚r

38

1.5/6.0

‚q

7

12

18

-7

H/LEF

4

Knockdown. Wall bounce on ground CH, untechable time: ‚U‚O‚eB
Chipp is considered to be crouching during this move.

Air Alpha Blade

Midair
236
{‚o

40

0.8/3.6

‚q

16

14

Landing + 18

-19

Any

3

+/- is for fastest/lowest possible Alpha blade iStartup 19Fj. Chipp recovers crouching.

Knockdown on ground hit, Floats on air hit, untechable time: 39F.

Beta Blade

623{‚r

45

2.0/6.0

‚q

5

22

16+
Landing + 10

-35

H/LEF

3

‚P`‚P‚Q‚e Invincibility to strikes. Floats on hit. Knockdown on CH.

Air Beta Blade

Midair
623
{‚r

40

2.0/4.8

‚q

3

18

Landing + 5

-

Any

5

‚P`‚S‚e Invincibility to strikes. Floats on hit. Knockdown on CH.

Gamma Blade

41236{‚g‚r

32

2.0/1.2

-

15

9

29

+5

Any

3

Holds them for ‚T‚Q‚e total. On hit, holds the opponentiframe advantage {‚Q‚V‚ejB
No damage correction to the gamma blade for hitting a downed opponent.

Stops holding immediately when you hit your opponent.

Too late!
‚o

22{‚o

-

0.5

-

-

-

Total: 25

-

-

-

‚X`‚P‚P‚e Invincibility to strikes.

Surprise!
‚j

22{‚j

-

0.5

-

-

-

Total: 30

-

-

-

‚P‚O`‚P‚Q‚e Invincibility to strikes.

Hazure da!
‚r

22{‚r

-

0.5

-

-

-

Total: 31

-

-

-

‚P‚O`‚P‚T‚e Invincibility to strikes. Airborne: 10`‚P9F

Hokuto Musou Ryubu
‚g‚r

22{‚g‚r

-

0.5

‚e

-

-

Total: 20

-

-

-

‚P‚O`‚P‚Q‚eInvincibility to strikes. Airborne: ‚P‚O‚e`

Musou Tensei
‚c

22{‚c

-

0.5

‚e

-

-

Total: 20

-

-

-

‚P‚O`‚P‚Q‚e Invincibility to strikes. Airborne: ‚P‚O‚e`

FIND ME!!

214{‚j

-

-

-

-

-

Total: 29

-

-

-

Invisibility lasts ‚S‚W‚O‚e. Chipp loses invincibility if he blocks or gets hit.

Jigoku e otoshiteyaru!!!

41236{‚j

90

3.0/4.8

‚e

30

12

0+
landing + 10

-

Unblockable

-

‚P‚Q`‚P‚R‚e Invincibility to strikes. Airborne from ‚P‚S‚e`.

Recovery when whiffed is ‚T‚P‚e. Prorates ‚T‚O“B

Sushi!

236{‚r

18

1.3/3.0

‚q

13

5

10

-1

H/LEF

3

Air hit untechable time: ‚Q‚U‚e. Floats on CH, untechable time: ‚T‚U‚e.

Sukiyaki!

After Sushi
236{‚r

22

1.3/3.0

‚q

8

1

25

-7

LEF

5

Staggers on CHiMax: 47Fj.

Banzai!

After Sushi or

Sukiyaki
236{‚j

30

1.3/4.8

‚q‚e

25

6

10+
landing + 12

-11

HEF

4

Airborne: ‚P‚T‚e`. Floor bounces on hit, Untechable time:‚R‚T‚eB

Whirlygig!

Midair
2{‚j

16*3

1.4

‚q

8

Till landing

Till landing + 3

-

HEA

1

Has minimum height requirement. Landing recovery can be cancelled by anything

except teleports.

Hokuto Goushou Ha

Midair 236{‚j

1

1.0/2.6

-

10

-

Total: 18
Landing +  3

-

Any

2

Shuriken released in ‚P‚e iSuccessful versionj.

Shuriken disappears immediately if Chipp gets hit. Chipp cannot be CH out of this move.

Hien Ryubu

Midair 236{‚j

1

-/1.4

-

23

-

Till Landing +

Landing + 6

-

Any

1

Shuriken released in 1FiFailed versionj.

Shuriken disappears immediately if Chipp gets hit. Chipp cannot be CH out of this move.

Maximum Chipp

632146{‚g‚r

30*5,
110

-

‚q‚e

21+4

-

Landing + 32

-

H/LEF

5

‚P`‚P‚T‚e invincible to throws.‚P‚U`‚Q‚T‚e Fully invincible. ‚Q‚U`‚R‚R‚e invincible to strikes.
Hits 1-5 have untechable time:‚P‚Q‚O‚e. 5th hit, if it hits or is blocked, will trigger the 6th hit.
6
th hit is untechable for: ground hit: ‚P‚P‚O‚eAair hit: ‚P‚Q‚O‚e. 6th hit has a landing recovery of ‚W‚V‚e.

Ora Ora Ora Ora Ora
Ora Ora Ora Ora Ora

Ora Ora Ora Ora!!!!

236236{‚j

7*26,
30*4

-

‚q

7+0`

-

Landing + 10

-51

H/LEF

See notes

‚R`‚P‚O‚e invincible to strikes. Is in a CH state till landing. Attack levels: ‚R–‚Q‚UA‚T–‚S.
27th hit is untechable for 28 F.
Hits
‚Q‚W`‚R‚O are untechable for ‚U‚O‚eBRecovery on whiff is 27F.

Hehehec Ifve

Been waiting for this!

IK mode only
236236
{‚g‚r

Fatal KO

-

-

59+0

118

43+
Landing 16

-

H/LEF

-

IK mode activation recovery: ‚X‚S‚e. Marvelous Deadly Fist Blow KO.

 

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