Dizzyfs Normals
Name |
Damage |
TG |
b |
Startup |
Active |
Recovery |
+/- |
Block |
Lv |
Notes |
o |
10 |
1.4 |
cCiq |
5 |
2 |
12 |
-4 |
H/LEF |
1 |
- |
j |
16 |
2.6 |
Ciq |
7 |
4 |
14 |
-4 |
H/LEF |
3 |
- |
Close r |
24 |
2.6 |
Ciq |
5 |
2 |
11 |
+1 |
H/LEF |
3 |
Dizzy
modifier x2. |
Far r |
20*5 |
2.6 |
Cq |
8 |
2*4,6 |
12 |
-4 |
H/LEF |
3 |
4th
hit staggers (max 35ejB |
gr |
40 |
3.8 |
Cq |
13 |
6 |
15 |
-4 |
H/LEF |
4 |
- |
Dust |
20 |
3.8 |
Cq |
27 |
14 |
15 |
-12 |
HEF |
3 |
Dizzy
modifier x1.5. |
6o |
26 |
2.6 |
Cq |
11 |
4 |
19 |
-9 |
H/LEF |
3 |
1`14e Upper body invincibility .
Knockdown on CH. |
6gr |
38*2 |
3.8 |
Ciqe |
18 |
9,3 |
29 |
-13 |
H/LEF |
5 |
- |
2o |
8 |
1.4 |
cCq |
6 |
3 |
9 |
-2 |
H/LEF |
1 |
Prorates
70B |
2j |
18 |
2.6 |
Cq |
6 |
4 |
9 |
-1 |
LEF |
2 |
Prorates
70B |
2r |
28 |
2.6 |
Ciq |
7 |
3 |
22 |
-11 |
H/LEF |
3 |
- |
2gr |
44 |
3.8 |
Cqe |
8 |
4 |
38 |
-23 |
H/LEF |
5 |
Dizzy
modifier x1D5. Knockdown on ground hit. |
2D |
46 |
3.8 |
qe |
12 |
3 |
31 |
-15 |
LEF |
5 |
9`26e low profile. 27`37e invincible except for feet. |
io |
12 |
1.4 |
cCiq |
6 |
2 |
10 |
- |
HEA |
1 |
prorates
90B |
ij |
16 |
2.6 |
Cq |
4 |
12 |
12 |
- |
HEA |
2 |
- |
ir |
28 |
2.6 |
Ciq |
9 |
4 |
16 |
- |
HEA |
3 |
- |
igr |
42 |
3.8 |
Cq |
10 |
4 |
28 |
- |
HEA |
5 |
- |
ic |
30,40 |
3.8 |
Cq |
10 |
9,3 |
15 |
- |
HEA |
4 |
FloatsA1st hit F22eA2nd
hit F26eB |
Ground
Throw |
50 |
- |
- |
- |
- |
- |
- |
- |
- |
Knockdown.
Forced proration 50BThrow range: 49
pixels. |
Air Throw |
60 |
- |
- |
- |
- |
- |
- |
- |
- |
Wall
bounces . Forced proration 50BThrow range: 110
pixels. |
c`` |
25 |
2.6 |
q |
11 |
2 |
23 |
-11 |
any |
3 |
1`12e
Fully invincible
B21`35e Upper body invincibility B |
Dizzyfs Specials
Name |
Command |
Damage |
TG |
‘b‘ |
Startup |
Active |
Recovery |
+/- |
Block |
Lv |
Notes |
Scythe A |
236{r |
20*3 |
2.0/1.2 |
e |
32 |
49 |
Total: 54 |
+8 |
any |
1 |
Past frame 28, scythe will be released, even if
Dizzy is hit. |
Scythe B |
623{r |
20*3 |
2.0/1.2 |
e |
32 |
62 |
Total: 51 |
+11 |
any |
1 |
Past frame 28, scythe will be released, even if
Dizzy is hit. |
Ice block |
236{Hr |
55 |
2.5/1.2 |
e |
14 |
8 |
42 |
-23 |
any |
3 |
Floats
on hitAUntechable time Normal hit: 40eA |
Spear |
421 + S |
25,55 |
2.5/1.2 |
- |
22 |
18 |
Total: 37 |
- |
any |
3,2 |
Hold down button to delay attack imax: 118 FjA 1st hit floats on hit, untechable time 30eB |
Bite fish |
214 + P |
25*3 |
1.0/1.2 |
- |
47` |
3(X)3(X) |
Total: 36 |
- |
any |
1 |
Startup time for fish to start biting, and time
between bites is distant dependent. Fish disappears after 20F during 3rd bite or
if Dizzy/Fish gets hit. |
Bite Fish (K) |
214 +j |
25*2 |
1.0/1.2 |
- |
50` |
3(X)3 |
Total: 36 |
- |
any |
1 |
Startup time for fish to start biting, and time
between bites is distant dependent. Fish disappears after 29F during 2nd
bite, or if Dizzy/Fish gets hit. |
Laser Fish |
214 +r |
45 |
1.0/1.2 |
- |
73 |
40 |
Total: 41 |
- |
any |
3 |
Too lazy to translate. Fish disappears if it or
Dizzy gets hit. |
Laser Fish |
214 +gr |
45 |
1.0/1.2 |
- |
73 |
35 |
Total: 36 |
- |
any |
3 |
Too lazy to translate. Fish disappears if it or
Dizzy gets hit. |
Bubble P |
(midair) 214 + P |
- |
2.0/- |
- |
- |
- |
Total: 22 |
- |
- |
- |
Dizzy
is in CH state till end of moveBBubble appears on 9FB at least 33 frames before you can create another. |
Bubble |
(midair) 214 + K |
- |
2.0/- |
- |
- |
- |
Total: 22 |
- |
- |
- |
Dizzy
is in CH state till end of moveBBubble appears on 9FB at least 33 frames before you can create another. |
Bubble |
(midair) 214 + S |
- |
2.0/- |
- |
- |
- |
Total: 22 |
- |
- |
- |
Dizzy
is in CH state till end of moveBBubble appears on 9FB at least 33 frames before you can create another. |
Bubble Explosion |
- |
45 |
-/1.2 |
- |
13 |
4 |
- |
- |
any |
4 |
Floats
on hit. Untechable time 36eB |
Imperial
Ray |
632146{r |
40*n |
- |
e |
7+0 |
6(4)*n |
Total: 32 |
- |
any |
3 |
5`7e Invincibility
to strikes BFloats on hit, Untechable time 90eB |
Necro gets
Angry |
34123646{o |
34*8 |
- |
- |
9+4 |
20 |
14 |
- |
Unblockable |
- |
Knockdown.
1`9e Fully
invincible. 10`14e Invincibility
to strikes. |
Gamma Ray |
64641236{gr |
13*5, |
- |
- |
16+7 |
6(24)6 |
- |
-31 |
any |
5 |
Knockdown.
1 hit Base proration 200B At the end of the attack. |