Eddie Frame Data: Normals
Name Dmg TG Can Exe Act Rec Adv Guard Lv Notes
P 9 1.4 rSJR 5 4 7 -1 H·L·F 1 Prorates 90%.
K 12 1.4 SJR 8 4 8 -2 L·F 1 Prorates 70%.
close S 30 2.6 SJR 9 5 9 ±0 H·L·F 3 -
far S 20*4 2.6 SR 7 3*4 20 -9 H·L·F 3 -
H 25*3 3.8 SR 13 2,6,3 15 +1 H·L·F 5 1~3 hits stagger on CH (Max 41F).
Hit stop 7F. 3rd hit not cancellable to specials.
Dust 18 2.6 R 24 3 24 -13 H·F 3 1~ foot inv.
6P 22*2 2.6 SJR 13 4,4 12 -2 H·L·F 3 1~16F upper body inv. Dizzy rating x3.
6K 30 2.6 SR 20 5 12 -3 H·F 3 Prorates 75%.
6H 60 3.8 R 13 15 20 -16 H·L·F 5 Floats. Untechable 28F.
2P 8 1.4 rSR 6 4 8 -2 H·L·F 1 Prorates 80%.
2K 18 2.6 SR 7 2 9 +3 L·F 3 Prorates 80%.
2S 24 2.6 SR 9 4 16 -6 H·L·F 3 -
2H 50 3.8 SR 11 6 19 -6 H·L·F 5 Floats. Untechable 26F. KDs on CH.
Sweep 20 2.6 SJR 9 6 15 -7 L·F 3 -
JP 13 1.4 rSR 8 4 16 - H·A 1 -
JK 18 2.6 SJR 6 6 8 - H·A 3 -
JS 22 2.6 SR 7 12 12 - H·A 3 -
JH 33 2.6 SR 11 6 12 - H·A 3 -
JD 40 2.6 SR 11 4 19,
Landing 5
- H·A 3 Floats. Untechable 30F.
Throw 50 - - - - - - - - KDs. Forced prorate 50%. Range: 49dot.
Air Throw 60 - - - - - - - - KDs. Forced prorate 50%. Range: 110dot.
DAA 25 2.6 R 13 9 18 -13 Any 3 Prorates 50%. 1~21F inv. 22~36F inv to throws.
Floats. Untechable 30F. KDs on CH.


Eddie Frame Data: Specials
Name Cmd Dmg TG Can Exe Act Rec Adv Guard Lv Notes
Invite Hell
S
22S 40 2.0/1.2 - 18 48 Total 42 +2 L·A 3 Ground hit KDs. Attack disappears on next frame if hit.
For 22F interval after disappearance, can't use Invite Hell S
Invite Hell
H
22H 40 2.0/1.2 F 18 36 Total42 +2 L·A 3 Ground hit KDs. Attack disappears on next frame if hit.
For 22F interval after disappearance, can't use Invite Hell H
Break the Law 214K
or ([K])
- - - - - - - - - 5~8F upper body inv. 9~12F inv above knees. Hides on 13F (13F~ inv).
When hidden for 1~59F, inv 7F + upper body inv 3F + Rec 4F.
When hidden for 60~121F, inv 6F + inv above knees 2F + upper body inv 8F + Rec 8F.
When hidden for 122F, inv 6F + inv above knees 4F + upper body inv 12F + Rec 18F.
->Shadow Gallery During Break the Law
41236S
50 0.0/6.0 R 20 3 33+
Landing 5
-13 H·A 4 1~2F low stance. 3~6F inv except feet.
Summon/Dismiss
Shadow
236P/K/S/H - -/1.2 - - - Total 38 - - - On 12F Shadow appears. CH state until move ends.
Shadow gauge depletes during standby (Max 600F duration).
The same cmd dismisses Shadow. Dismiss motion Total 29F.
Shadow disappears on 7F for dismiss.
Small Attack Shadow summoned
P (release)
20 -/1.2 - 7 2 16 - Any 2 Total 24F (Shadow's Rec).
Equivalent of 73F standby depleted from Shadow gauge.
Moving Attack Shadow summoned
K (release)
16*4 -/1.2 - 14 29 25 - Any 3 Hit stop 6F. Total 67F (Shadow's Rec).
Equivalent of 180F standby depleted from Shadow gauge.
Anti-Air Attack Shadow summoned
S (release)
40 -/1.2 - 9 12 31 - H·L·F 3 Floats. Untechable 28F. Total 51F (Shadow's Rec).
Equivalent of 120F standby depleted from Shadow gauge.
Drill Special Shadow summoned
H (release)
34*3 -/1.2 - 147 36 - - Any 3 Floats. Untechable 28F. After button release, starts on 13F.
1st hit requires guard L·A. Depletes full shadow gauge.
Shadow gauge begins replenish 6F before move executes.
Middle Attack Shadow summoned
D (release)
25 -/1.2 - 19 16 22 - H·A 2 1~3F Shadow inv. Floats, untechable 11F.
Total 56F (Shadow's Rec). Prorates 70%.
Equivalent of 451F standby depleted from Shadow gauge.
Dranka Shade 421S 30 1.5/9.0 RF 9 10 10 -6 H·L·F 3 1~18F inv to throws. Wall bounce on CH, untechable 80F.
3~18F reflects projectiles.
Damned Fang Up close
623S
92 - - 7 1 - - - - Whiff duration 24F. CH state during move.
Range 70dot. Prorates 50%.
Flight During jump, 7/8/9 - - - - - - - - - Max 91F duration. CH state during move. Guard not possible.
Shadow Gallery In Air
41236S
25,50 2.0/6.0 RF 15~ 6(12)3 24+
Landing 3
-13 H·L·F 4 Exe reflects fastest possible (low height). 1st hit floats, untechable 36F.
2nd hit KDs. 7~ inv to strikes until underground.
After appearing from ground, 1~12F inv except feet. Opponent low guard Adv -31F.
Megalith Head Shadow summoned
632146S
21*3 - F 14 3*3 124 -87 Any 5 5F~ Shadow inv. KDs. Shadow gauge depleted.
On hit, Shadow gauge replenished.
Amorphous 632146H 82*2 - - 8+8 6,3 28 -17 H·L·F 3 1~17F inv. 18~29F inv to throws.
Floats, 1st hit untechable 27F, 2nd hit 24F.
Executer X In Air
236236S
70,100 - - 4+10 Til screen edge 81 -68 Any 3 Rec and Adv reflect the lowest altitude at the corner. 3~17F inv.
CH state during Rec. Emerges from ground during second half of rec.
When emerging from ground 1~6F inv, 7~10F inv above knees,
11~22F upper body inv. Total 37F. 1st hit KDs. 2nd hit slams down.
Black in Mind Instant Kill
236236H
ALL - - 9+4 16 16 -13 H·L·F - Requires 68F preparation. During 9~60F on Instant Kill preparation,
inv above knees. 9~28F inv to strikes.